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Mega Man 8 - Clowning Around - Part 2

November 18th, 2010, 4:01 pm

Average Rating: None
WARNING: Having Grenade Man enter a building will have a negative impact on the heatlh of both you and the building.
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Author's Comments:

supercomputer276, November 18th, 2010, 4:18 pm
Danger is Relative
This comic has very limited sprite and image resources, especially for backgrounds (I can't even show the right half of Wily's boss room). There are only a set amount of poses and no easy way to get customs due to how different the style is from every other Mega Man game that's not Mega Man and Bass. This makes it quite difficult to create these comics because I have to go with the closest approximation more often than other webcomics I do.

So why did I do this one? Because facial expressions are always harder.

In other news, Grenade Man's balloon has an inverted tail in this comic. A little experiment, if you will. An inverse tail generally means the speaker is off-panel, clearer than a tail that points off the panel or no tail at all. Depending on how often I have off-panel characters talking, you may be seeing more of them.
Advertisement, August 18th, 2017, 4:51 pm

User's Comments:

baryltdf, November 18th, 2010, 4:30 pm

Here, hope this helps.
http://vgmaps.com/Atlas/PSX/index.htm#MegaMan8
supercomputer276, November 18th, 2010, 10:34 pm

Thanks for the effort, but that was my original source. If you look at the Wily 4 map there, you'll see that the git that made it put the Wily Machine sprite in the final room, rendering that entire part of the room useless. But thanks anyway.

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Astro Clown comic and layout designed by supercomputer276.
Mega Man and all related material (C) Capcom.
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